


The Spy and the Hill: A Nations & Cannons Adventure
Note: This standalone PDF of the The Spy and the Hill constitutes Chapter 6 of the full-length campaign guide The American Crisis: War in the North.
Check your powder and set a watch before the British Grenadiers storm the palisades at Bunker Hill! This starter adventure for the Nations & Cannons™ game system lets your players hit the ground running with a hands-on introduction to the black powder firearms, equipment, and artillery rules for a Revolutionary adventure! The Spy and the Hill contains:
A one-shot adventure in three acts, suitable for characters from levels 1-2
A story of espionage and bravery set around the fateful Battle of Bunker Hill
Detailed biographies of 5 significant figures, from Joseph Warren to John Pitcairn
Enemy roster with unique rules for human terrain; chaotic mobs on the battlefield
10+ historical sidebars and primary source quotes with insights into this event
Fully compatible with the 5E and 2024 revised 5E rules!
If battle is to be joined, give no ground to the last! Scout the enemy position, ferret out their secret plans, and hold out as long as you can against the redcoat onslaught. With faith and courage, you'll show the British Army that this Revolution will not be so easily defeated.
Note: This standalone PDF of the The Spy and the Hill constitutes Chapter 6 of the full-length campaign guide The American Crisis: War in the North.
Check your powder and set a watch before the British Grenadiers storm the palisades at Bunker Hill! This starter adventure for the Nations & Cannons™ game system lets your players hit the ground running with a hands-on introduction to the black powder firearms, equipment, and artillery rules for a Revolutionary adventure! The Spy and the Hill contains:
A one-shot adventure in three acts, suitable for characters from levels 1-2
A story of espionage and bravery set around the fateful Battle of Bunker Hill
Detailed biographies of 5 significant figures, from Joseph Warren to John Pitcairn
Enemy roster with unique rules for human terrain; chaotic mobs on the battlefield
10+ historical sidebars and primary source quotes with insights into this event
Fully compatible with the 5E and 2024 revised 5E rules!
If battle is to be joined, give no ground to the last! Scout the enemy position, ferret out their secret plans, and hold out as long as you can against the redcoat onslaught. With faith and courage, you'll show the British Army that this Revolution will not be so easily defeated.
Note: This standalone PDF of the The Spy and the Hill constitutes Chapter 6 of the full-length campaign guide The American Crisis: War in the North.
Check your powder and set a watch before the British Grenadiers storm the palisades at Bunker Hill! This starter adventure for the Nations & Cannons™ game system lets your players hit the ground running with a hands-on introduction to the black powder firearms, equipment, and artillery rules for a Revolutionary adventure! The Spy and the Hill contains:
A one-shot adventure in three acts, suitable for characters from levels 1-2
A story of espionage and bravery set around the fateful Battle of Bunker Hill
Detailed biographies of 5 significant figures, from Joseph Warren to John Pitcairn
Enemy roster with unique rules for human terrain; chaotic mobs on the battlefield
10+ historical sidebars and primary source quotes with insights into this event
Fully compatible with the 5E and 2024 revised 5E rules!
If battle is to be joined, give no ground to the last! Scout the enemy position, ferret out their secret plans, and hold out as long as you can against the redcoat onslaught. With faith and courage, you'll show the British Army that this Revolution will not be so easily defeated.